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 The Great RP Reboot

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What should the base setting be of the RP?
Continental, MLP Tech
0%
 0% [ 0 ]
Global, MLP Tech
25%
 25% [ 1 ]
Global, Steampunk/Victorian Tech
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 0% [ 0 ]
Global, Modern/Near-Future Tech
75%
 75% [ 3 ]
Galactic, Future Tech
0%
 0% [ 0 ]
Total Votes : 4
 

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EuropustheImperialYuppie

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PostSubject: The Great RP Reboot   Fri Sep 16, 2016 1:53 am

Setup page for the new "main storyline" of Equestria.

Main Roleplaying Countries
Imperial Duchy of Armetesia
The Reduviidae Cooperative of Conexus
Alliance of the Golden Reign
The Hidden Hive of Ventaion

Respond to join


Last edited by EuropustheImperialYuppie on Mon Sep 19, 2016 4:06 am; edited 4 times in total
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Double Pendulum

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PostSubject: Re: The Great RP Reboot   Sat Sep 17, 2016 9:19 am

Reduviidae Cooperative of Conexus

Population:
GDP:
GDPPC:
HDI:
Technology Level:
Major Exports:
Major Imports:

Strengths:

Weaknesses:

Neutral Components:


Last edited by Thorax the Changeling on Tue Sep 20, 2016 8:12 am; edited 1 time in total
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alicorns

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PostSubject: Re: The Great RP Reboot   Sun Sep 18, 2016 2:09 am

Alliance of the Golden Reign
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Ventaion



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PostSubject: Re: The Great RP Reboot   Mon Sep 19, 2016 3:09 am

The Hidden Hive of Ventaion
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Mon Sep 19, 2016 4:57 am

So now that we have our "main characters" set up we need to agree on major details that would effect each of our global power.

Imperial Duchy of Armetesia:

Population: 107,000,000
GDP: 9.35 trillion Equestrian Bits
GDPPC: 87,350 Equestrian Bits
HDI: 0.978
Technology Level: Cloud Computing, Thorium Reactors, Ion Engines, Advanced Robotics (2020's-2030's tech)
Major Exports: Military Arms, Aircraft Components, Steel, Titanium, Agricultural Products, Automobiles
Major Imports: Petroleum Products, Home Appliances, Luxury/Exotic Goods, Electronics, Aluminum, Heavy Machinery

Strengths:
Strict Environmental Regulation
Top Five Highest Incomes per Capita
Trade Surplus & Bullish Economy

Weaknesses:
Low Social Harmony (created by high immigration & nationalism)
High Corruption (CPI 44)
Separatism in Northern Provinces

Neutral Components:
Most Major Corporations per Capita
Small Government (Semi-Constitutional Monarchy)
Deflated Currency (1 Reformed Sterling Pound = 1.89 Equestrian Bits)


Last edited by EuropustheImperialYuppie on Tue Sep 20, 2016 4:48 am; edited 2 times in total
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Mon Sep 19, 2016 4:59 am

Also... any ideas for a world map?
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Ventaion



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PostSubject: Re: The Great RP Reboot   Mon Sep 19, 2016 1:02 pm

The Hidden Hive of Ventaion:

Population: 10,000,000
GDP: 23.4 billion Equestrian Bits
GDPPC: 2,340 Equestrian Bits
HDI: 0.340
Technology Level: Post-Tribal, Technological Revolution, Sterling Engines, Basic Science. (Newly founded Nation.)
Major Exports: Honey, Cheese, Coal, Gemstones.
Major Imports: Wheat, Metals.

Strengths:
Military History

Weaknesses:
Isolationist

Neutral Components:
Monarchy
Tribal History


Last edited by Ventaion on Tue Sep 20, 2016 12:39 pm; edited 1 time in total
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Tue Sep 20, 2016 4:35 am



Last edited by EuropustheImperialYuppie on Fri Nov 25, 2016 9:52 am; edited 4 times in total
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Double Pendulum

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PostSubject: Re: The Great RP Reboot   Tue Sep 20, 2016 8:15 am

Not, bad.

I claim right top!
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alicorns

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PostSubject: Re: The Great RP Reboot   Sat Sep 24, 2016 6:09 pm

Bottom continent please.
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Ventaion



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PostSubject: Re: The Great RP Reboot   Sat Sep 24, 2016 7:15 pm

Nice map!

May I have that landmass that is to the bottom left of Armetesia and directly left of the west Armetesia colonies?

Edit: Thanks! Its in the exact spot I wanted! I really am looking forward to this Reboot!
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alicorns

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PostSubject: Re: The Great RP Reboot   Tue Sep 27, 2016 6:49 pm

Biiiig. I like it, though could you move the capital to one of the islands?
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PostSubject: Re: The Great RP Reboot   Fri Sep 30, 2016 7:07 am

alicorns wrote:
Biiiig. I like it, though could you move the capital to one of the islands?
Gotcha
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PostSubject: Re: The Great RP Reboot   Tue Oct 04, 2016 7:35 am

Eh, so we all seem to have made some progress on our factbooks... and we have the map... shall we start now?
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PostSubject: Re: The Great RP Reboot   Tue Nov 08, 2016 1:35 am

Wait what? What's going on?
I just assumed things were going to happen randomly like they usually do.
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Tue Nov 08, 2016 3:59 am

TwiSetGlimmer wrote:
Wait what?  What's going on?
I just assumed things were going to happen randomly like they usually do.
Well then lets change to formula and see what planning does for the RP
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PostSubject: Re: The Great RP Reboot   Sun Nov 20, 2016 8:39 am

EuropustheImperialYuppie wrote:
TwiSetGlimmer wrote:
Wait what?  What's going on?
I just assumed things were going to happen randomly like they usually do.
Well then lets change to formula and see what planning does for the RP
I'm fairly certain that most people liked the silliness of the character-focused RPs; RPs on a national scale tend to be more standard and boring.
Bah, whatever, I guess I'll app.

Empire of the Stars

Population, GDP, GDPPC:<honestly fairly irrelevant> (also too lazy to figure it out)
HDI: .930
Technology Level: FanT (PMT except magic)
Major Exports: Transportation (Motor vehicles, aeronautics), Magical Technology.
Major Imports: Raw materials, crystals.

Strengths:
Intensive citizen loyalty forged by benevolence and inclusiveness.
High degrees of magical study attained by majority of population, regardless of race.

Weaknesses:
Bicameral legislature causes consistent governmental indecision, leading to extended law creation.
Military leaves much to be desired.  Most national defense happens on a provincial scale, and wars are often finished before they start with <alicorn lasers>. (honestly imagine if S4 finale Twilight fought in a war)

Neutral Components:
Empire separated into provinces.

Oh and something like this https://puu.sh/soc2S/776724589b.jpg
Basically that area divided into maybe 4 or 5 provinces.
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Fri Nov 25, 2016 10:00 am

TwiSetGlimmer wrote:
Imma just quip this quickly.
Don't worry, most of the RP will still be character driven, were just trying to cut down on the total character anarchy (it gets old quickly). Putting up parameters of a country's potential constrains one ability for random asspulls that spoil the RP.

Actually, thats why I added Population, GDP etc. a nations manpower & wealth can be two major constraints that can limit options so that you will actually have to think about you're next move, for instance, in combat between two countries. Again, to keep this from turning into a godmodding mess like the RP's before.

Segway, you good with your position on the map?
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PostSubject: Re: The Great RP Reboot   Thu Dec 01, 2016 1:30 pm

EuropustheImperialYuppie wrote:
Putting up parameters of a country's potential constrains one ability for random asspulls that spoil the RP.
Have I been doing stuff like that? I don't think I've been doing stuff like that.
I mean I do random asspulls with my characters that spoil their personal character arcs (I really need to think before RPing), but I haven't really conducted any business on a national scale afaik.
EuropustheImperialYuppie wrote:
Actually, thats why I added Population, GDP etc. a nations manpower & wealth can be two major constraints that can limit options so that you will actually have to think about you're next move, for instance, in combat between two countries.
That sounds a lot like RP on a national scale.
Besides, does anyone ever win a war in an RP? Where's the fun in eliminating your enemy? Generally we just have nigh-endless stalemates resolved by the characters.
Again, RPing armies and national-scale wars isn't fun. (I mean, would you watch a TV show about just generals just sitting in a war room sending troops to different places?)
EuropustheImperialYuppie wrote:
Segway, you good with your position on the map?
I probably would be, if I could see the map.
It's probably just school wifi being dumb.
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TwiSetGlimmer

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PostSubject: Re: The Great RP Reboot   Sat Dec 03, 2016 1:26 am

Oh my god that's amazing.
How. How do you do this magic.
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EuropustheImperialYuppie

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PostSubject: Re: The Great RP Reboot   Sun Dec 18, 2016 8:43 am

TwiSetGlimmer wrote:
Oh my god that's amazing.
How.  How do you do this magic.
Clinical depression and too much time on my hands, thats how.
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